- E-Cycles is as easy to install as unpacking a zip and is 100% compatible with Blender/Cycles. Get it now and save both money and a huge amount of time. Using the fast profile, the RTX version is even up to 4.7x faster than the OptiX version of Cycles! Tests done by user Hyesung in October 2019. E-Cycles is available based on Blender 2.80, 2.81.
- Blender Cloud is a web based service developed by Blender Institute that allows people to access the training videos and all the data from the open projects.Artist: Juri Unt (www.cgstrive.com) - 2016. Purpose of the scene is demonstrate mostly progressive, nondestructive and nonlinear workflow.
- Apr 05, 2017 Get the bonus content & project files: In this video you will learn the workflow on how I created the renderin.
- Blender Cycles - GPU/CPU Benchmarking for Minecraft Scenes. Hey everyone! If you’re a Minecraft animator using Blender Cycles you’re probably familiar with having to spend a significant amount of time rendering your animations. Using GPU acceleration with a good GPU will improve your render times and thus it is important to choose a good GPU.
- Sep 28, 2017 Seems as though Blender is not memory bandwidth-dependent, as I went ahead and flashed the 64 BIOS and am running the memory at 1000MHz, showing full speed in Wattman during the BMW render: exact same time. So another data point, Blender is gonna want those compute units.
Sep 20, 2019 Behind the Scenes: BMW M7 G12 2017 3. By Abby Crawford on September 20, 2019 Behind the Scenes. And I spent 2 years freelancing, I gained a lot of knowledge and learned Blender, Keyshot, and Megascans. I used Blender 2.79 and the render engine is Cycles.
Cycles has long been accused of being slow and therefore 'unfit for production'.But actually, Blender Cycles today has never been faster.
In fact, it's almost twice as fast as it was two years ago. I tested 3 different scenes on the same computer, using both CPU and GPU - and compared the results with the last 8 versions of Blender.
BMW Test
This is the standard benchmark file used on BA for years. No textures, pure geometry and reflections.
Interestingly, from 2.64-2.67 (October 2012 - July 2013) speeds got steadily worse! Until a sharp drop for 2.68 (October 2013). But in both tests, 2.71 is clear winner.
'Tears of Steel' Test
The 'quadbot' from the 'Tears of Steel' includes heavy image textures and more geometry, giving more fair results for production testing.
In both tests, Cycles is almost twice as fast as it was 2 years ago! A huge improvement, made possible by the dedicated dev team!
Strand Rendering
Hair, Fur and Grass have long been called out for being painfully slow to render. So I wanted to find out how it's improved over time.
Some very varied results indeed! Clearly some complications arose since it's initial 2.66 release, as the render times steadily worsened until a massive breakthrough in 2.7 for CPU and 2.71 for GPU.
SSS Rendering
Another new feature is Subsurface Scattering (SSS), introduced in May 2013. It's currently only supported on the CPU, so only one test here:
In just over a year, SSS has nearly halved in rendertimes! Very good news.
Conclusion
Cycles is making some huge leaps forward!
These tests clearly show that the devs are hard at work, doing all they can to improve Cycles.
And yes, new features start out painfully slow, but continued development makes them faster.
In every single test, 2.71 has been the fastest by far.
So if you haven't yet downloaded it do it now!
Blender Cycles Bmw Test Scene Download Free
A big thanks to all the developers for all that you do! Although I'm sure you mostly hear complaints, your work has not gone unnoticed :)